Heroes of Rokugan I
- Plans and Storyline Development - A Discussion
- Satsume's Tournament
- Kitsuki Evidence
- A Chance Meeting
- Spiritual Presence
- Legacy of the Dark One
- Winter Court: Kyuden Asahina
- The Face of Fear
- Arrows From the Woods
- Evil Feeds Upon Itself
- A Mantis and His Rat
- The Falling Darkness, Soul of Iuchiban
- The Ties that Bind
- The People's Expense
- Occult Murders, Soul of Iuchiban
- Lies, Lies, Lies
- Drawing Out the Darkness, Soul of Iuchiban
- A Foreign Legacy
- A Magistrate's Duty, Soul of Iuchiban
- Fury of the Elements
- To Do What We Must
- Winter Court: Kanrinrin's Duty, Soul of Iuchiban
- The Fate of a Hantei, Soul of Iuchiban
- Smoke and Mirrors, The Lion and the Crane
- A Hidden Blade, The Lion and the Crane
- Treachery and Deceit
- Winter Court: Shiro Kyotei
- Ancestral Dictate, The Lion and the Crane
- A Heart of Vengeance, The Lion and the Crane
- Soul of Akodo, The Lion and the Crane
- Darkness Beyond Darkness, Shadow's Path
- The Chrysanthemum Festival, The Lion and the Crane
- Kuro's Fire
- Duty on the Wall
- Fist of the Earth, Shadow's Path
- Day and Night
- The Scorpion's Sting
- Flower's Kiss
- In Time of War
- Winter Court: Shiro no Kaiu
- Proposal of Peace
- Way of Deception
- A Walk Through the Mountains, Shadow's Path
- Narrow Ground
- Peasant Defense
- The Price of Loyalty
- Dark Eyes on the Wall
- Tao of the Naga
- The Cost of Duty
- Storm and Forest
- Stain Upon the Soul
- Command of the Kami
- The Jade Championship
- Twisted Forest
- Funeral Pyre
- Time to Pay the Price, Shadow's Path
- Damning Evidence, The Hidden Temple
- Test of Courage
- Winter Court: Kyuden Bayushi
- Corrupted Ground, Shadows of an Iron Citadel
- A Question of Honor, Shadows of an Iron Citadel
- A Last Wish, Shadows of an Iron Citadel
- Blood of Midnight, Shadow's Path
- Fires of Retribution, The Hidden Temple
- Faith in My Clan
- Along the Coast at Midnight
- Unmaker's Shadow, Shadow's Path
- The Dragon's Heart, The Hidden Temple
- Time of the Void
- The Day of Thunder
Heroes of Rokugan II
- Plans and Preparation
- The Topaz Championship
- Treacherous Terrain
- Writ of Justice
- Tears of a Fox's Heart
- Wrath of the Kami, Remorseful Seppuku
- Unrequited Love
- Devoured by the Sea
- Scholarship, Remorseful Seppuku
- Uncertainty
- Unquiet Graves, Remorseful Seppuku
- Way of Death
- The Sapphire Tournament
- Bloom of the White Orchid
- The City of Lies
- The Bon Festival
- Stolen Relics
- Forgotten Shrine, Remorseful Seppuku
- A Say's Sail, Shipping Lanes
- Charge of the Baraunghar
- The House of a Thousand Stories
- Winter Court: Shiro Hanagensai
- In Search of the Future
- Compassion, The Code of Bushido
- Bayushi Lineage: Fathers and Sons
- Unexpected Find
- Legacy of My Ancestors, Shipping Lanes
- Corrupt Officials
- Grave of Heroes, Ominous Portents
- Voice of the Emperor, Ominous Portents
- Imperial Funeral
- Test of Purity, Ominous Portents
- Essence of Yume-do
- Shadows on the Court
- Strength From Weakness, Twenty Goblin Winter
- City of the Lost, Twenty Goblin Winter
- Failure of Courage, Twenty Goblin Winter
- Kharmic Vengeance
- Sleepless Nights
- Honesty, The Code of Bushido
- Journey to the Burning Sands
- The Tortoise and the Hare
- Harsh Lessons
- A Champion's Heart
- Corrupted Region, Shipping Lanes
- Unexpected Betrayal
- Courage, The Code of Bushido
- City of Empty Dreams
- Campaign Fiction: Scenes from the Empire, Summer 1502
- Secluded Village
- Cursed Gift
- Touch of Obsidian
- The Siege of Shiro Usagi
- Campaign Fiction: The Seppuku of Bayushi Tenkai
- Retirement
- Shadows of Beiden
- Into the Darkness
- Heated Discussion, The Code of Bushido
- Campaign Fiction: Scenes from the Empire, Autumn 1502
- Broken Words
- Assigning Blame
- Winter Court: The High House of Light
- Winter Court: Shiro no Shosuro
- Duty and Honor, The Code of Bushido
- The Cherry Blossom Festival
- Campaign Fiction: Scenes from the Empire, Spring 1503
- Undignified Death
- Loyalty, The Code of Bushido
- Marriage Celebration
- Fall Before the Master
- Border Conflict
- Campaign Fiction: A Summer of War, Parts 1-4
- Nemesis of Justice
- Summoned to Justice
- Essence of Toshigoku
- Doom of the Crab
- The Hidden Heart
- A Long Journey, Shipping Lanes
- Allegiance to the Emperor
- Campaign Fiction: A Summer of War, Part 5 and 6
- Contest of Artistry
- Reverence for Chikushudo
- Masterpiece: Iron Crane Chef
- Mujina Tricks, Remorseful Seppuku
- Spider's Lair
- Words and Deeds
- ➔ The Final Interactive: Weekend in Rokugan 2010
- Campaign Fiction: Brother and Sisters
- A Fallen Friend
- Truth and Falsehood
- A Hard Rain Will Fall
- An Arranged Marriage
- Whispers of the Moon
- Fate of the Assassin
- March Unto Death
- Celestial Journey
- Words Cut Like Steel
- To the Last Breath
L5R Homebrew
- A Root Problem: Conflicting Themes
- Power Levels and Power-Creep
- Defense Versus Offense
- Raises
- Narrative Control Mechanics
- Wounds and Death Part 1
- Thugs Versus Characters
- Dueling
- Wounds and Death Part 2
- Schools, Techniques, and Kata Part 1
- Spells and Secrets
- Schools, Techniques, and Kata Part 2
- What's with these Shugenja, anyway? br>
- Unofficial 5th Edition
The last Interactive of the campaign was specifically designed to “set up” the final arc by – among other things – establishing that no one would be able to unite the Empire due to the remaining Imperial children’s questionable legitimacy. Naturally, that didn’t stop the various factions from trying to promote their favored choices (the Crane, of course, pushed Yukihiome since she was married to one of their own). I added a player-generated subplot to the mix in the form of an illegitimate son of one of the Imperial Princes (the mother was a PC who had made a die-roll to see if her affair in Topaz resulted in a child, but was later forced to drop out of the campaign for health reasons). This resulted in even more confusion and complexity in the negotiations, which just made the whole thing more fun to watch. I played the Imperial Chancellor, Otomo Keisuke, while my wife intermittently played Toturi Chisa and contributed further to Chisa’s repute as the cutest thing in all of Rokugan. (At one point we improvised a dialogue in which she demanded to take care of her pet monkey and I pointed out that this was properly the responsibility of the Imperial Monkey Keeper.)
A fun sub-plot in this event involved a female Scorpion PC (the “secondary” character of Shawn Edwards, better known for his primary character Toku Riku) who was Tainted. He had played her at a couple of Interactives, wearing a full costume and face-mask that completely concealed his identity (I remember being startled to realize who was under the mask the first time he showed up in full costume, at GenCon 2008). For this event, he decided to depict her final descent into the Taint by concealing a laptop with a remote microphone system beneath the costume. My wife Becca would speak through the laptop, supplying the PC’s “normal” female voice (but with it not always matching the character’s movements), but periodically Shawn would speak in his own male voice, producing a startling impact. It was a great little sub-plot that ended, as Shawn expected and wanted, with the PC being arrested and executed by Jade Magistrates.
The notable diplomatic results at this event included a Crane peace-treaty with the Crab (who were desperate for any help they could get at this point), a Unicorn-Phoenix peace treaty, and a Lion commitment to support the Crab as soon as possible. (Of course, this Lion “help” would turn out to be a two-edged sword…) Notably, the Dragon refused to make peace and instead withdrew defensively into their mountains; this resulted in their clan contributing more to the subsequent formation of the Shogun’s army than anyone else except the Crane, who were the primary sponsors.
By this time, I was leaning toward Toturi Kobe becoming the leader of the underdog “good guys” at the end of the campaign, and I was thus more than pleased when the Interactive resulted in Kobe being chosen as Shogun. I was also starting to lean toward the idea that Toturi Chisa needed to go away in order to both clear the path for Kobe and to further emphasize the campaign’s tragic themes, so I ended the Interactive with an ominous prophecy (whose wording, alas, I no longer have) that strongly implied Chisa would not live to adulthood. And to cap things off, I had Otomo Keisuke die of a heart attack when he heard the prophecy, eliminating the Empire's one competent Imperial authority.