Heroes of Rokugan I
- Plans and Storyline Development - A Discussion
- Satsume's Tournament
- Kitsuki Evidence
- A Chance Meeting
- Spiritual Presence
- Legacy of the Dark One
- Winter Court: Kyuden Asahina
- The Face of Fear
- Arrows From the Woods
- Evil Feeds Upon Itself
- A Mantis and His Rat
- The Falling Darkness, Soul of Iuchiban
- The Ties that Bind
- The People's Expense
- Occult Murders, Soul of Iuchiban
- Lies, Lies, Lies
- Drawing Out the Darkness, Soul of Iuchiban
- A Foreign Legacy
- A Magistrate's Duty, Soul of Iuchiban
- Fury of the Elements
- To Do What We Must
- Winter Court: Kanrinrin's Duty, Soul of Iuchiban
- The Fate of a Hantei, Soul of Iuchiban
- Smoke and Mirrors, The Lion and the Crane
- A Hidden Blade, The Lion and the Crane
- Treachery and Deceit
- Winter Court: Shiro Kyotei
- Ancestral Dictate, The Lion and the Crane
- A Heart of Vengeance, The Lion and the Crane
- Soul of Akodo, The Lion and the Crane
- Darkness Beyond Darkness, Shadow's Path
- The Chrysanthemum Festival, The Lion and the Crane
- Kuro's Fire
- Duty on the Wall
- Fist of the Earth, Shadow's Path
- Day and Night
- The Scorpion's Sting
- Flower's Kiss
- In Time of War
- Winter Court: Shiro no Kaiu
- Proposal of Peace
- Way of Deception
- A Walk Through the Mountains, Shadow's Path
- Narrow Ground
- Peasant Defense
- The Price of Loyalty
- Dark Eyes on the Wall
- Tao of the Naga
- The Cost of Duty
- Storm and Forest
- Stain Upon the Soul
- Command of the Kami
- The Jade Championship
- Twisted Forest
- Funeral Pyre
- Time to Pay the Price, Shadow's Path
- Damning Evidence, The Hidden Temple
- Test of Courage
- Winter Court: Kyuden Bayushi
- Corrupted Ground, Shadows of an Iron Citadel
- A Question of Honor, Shadows of an Iron Citadel
- A Last Wish, Shadows of an Iron Citadel
- Blood of Midnight, Shadow's Path
- Fires of Retribution, The Hidden Temple
- Faith in My Clan
- Along the Coast at Midnight
- Unmaker's Shadow, Shadow's Path
- The Dragon's Heart, The Hidden Temple
- Time of the Void
- The Day of Thunder
Heroes of Rokugan II
- Plans and Preparation
- The Topaz Championship
- Treacherous Terrain
- Writ of Justice
- Tears of a Fox's Heart
- Wrath of the Kami, Remorseful Seppuku
- Unrequited Love
- Devoured by the Sea
- Scholarship, Remorseful Seppuku
- Uncertainty
- Unquiet Graves, Remorseful Seppuku
- Way of Death
- The Sapphire Tournament
- Bloom of the White Orchid
- The City of Lies
- The Bon Festival
- ➔ Stolen Relics
- Forgotten Shrine, Remorseful Seppuku
- A Say's Sail, Shipping Lanes
- Charge of the Baraunghar
- The House of a Thousand Stories
- Winter Court: Shiro Hanagensai
- In Search of the Future
- Compassion, The Code of Bushido
- Bayushi Lineage: Fathers and Sons
- Unexpected Find
- Legacy of My Ancestors, Shipping Lanes
- Corrupt Officials
- Grave of Heroes, Ominous Portents
- Voice of the Emperor, Ominous Portents
- Imperial Funeral
- Test of Purity, Ominous Portents
- Essence of Yume-do
- Shadows on the Court
- Strength From Weakness, Twenty Goblin Winter
- City of the Lost, Twenty Goblin Winter
- Failure of Courage, Twenty Goblin Winter
- Kharmic Vengeance
- Sleepless Nights
- Honesty, The Code of Bushido
- Journey to the Burning Sands
- The Tortoise and the Hare
- Harsh Lessons
- A Champion's Heart
- Corrupted Region, Shipping Lanes
- Unexpected Betrayal
- Courage, The Code of Bushido
- City of Empty Dreams
- Campaign Fiction: Scenes from the Empire, Summer 1502
- Secluded Village
- Cursed Gift
- Touch of Obsidian
- The Siege of Shiro Usagi
- Campaign Fiction: The Seppuku of Bayushi Tenkai
- Retirement
- Shadows of Beiden
- Into the Darkness
- Heated Discussion, The Code of Bushido
- Campaign Fiction: Scenes from the Empire, Autumn 1502
- Broken Words
- Assigning Blame
- Winter Court: The High House of Light
- Winter Court: Shiro no Shosuro
- Duty and Honor, The Code of Bushido
- The Cherry Blossom Festival
- Campaign Fiction: Scenes from the Empire, Spring 1503
- Undignified Death
- Loyalty, The Code of Bushido
- Marriage Celebration
- Fall Before the Master
- Border Conflict
- Campaign Fiction: A Summer of War, Parts 1-4
- Nemesis of Justice
- Summoned to Justice
- Essence of Toshigoku
- Doom of the Crab
- The Hidden Heart
- A Long Journey, Shipping Lanes
- Allegiance to the Emperor
- Campaign Fiction: A Summer of War, Part 5 and 6
- Contest of Artistry
- Reverence for Chikushudo
- Masterpiece: Iron Crane Chef
- Mujina Tricks, Remorseful Seppuku
- Spider's Lair
- Words and Deeds
- The Final Interactive: Weekend in Rokugan 2010
- Campaign Fiction: Brother and Sisters
- A Fallen Friend
- Truth and Falsehood
- A Hard Rain Will Fall
- An Arranged Marriage
- Whispers of the Moon
- Fate of the Assassin
- March Unto Death
- Celestial Journey
- Words Cut Like Steel
- To the Last Breath
L5R Homebrew
- A Root Problem: Conflicting Themes
- Power Levels and Power-Creep
- Defense Versus Offense
- Raises
- Narrative Control Mechanics
- Wounds and Death Part 1
- Thugs Versus Characters
- Dueling
- Wounds and Death Part 2
- Schools, Techniques, and Kata Part 1
- Spells and Secrets
- Schools, Techniques, and Kata Part 2
- What's with these Shugenja, anyway? br>
- Unofficial 5th Edition
Download The Adventure
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Much like Writ of Justice, this module was written to introduce an NPC – in this case Kaiu Sumata, the “Crab treasure hunter.” By this time I had conceived the notion that the Big Bad NPC would be selected by the acquisition of the long-lost Bloodsword Ambition, so I needed an archaeologist/treasure-hunter NPC who could eventually lead the PCs on the mission to find the sword. Much as with Akodo Torokai, I wanted to bring in the NPC earlier to establish a sympathetic recurring relationship between him and the PCs, and I came up with this module as Sumata’s introduction. I depicted him as the Rokugani equivalent of the modern “nerd cliché” – fat, socially anxious, hopeless with women – but since he was a Kaiu, I also gave him a more heroic and capable side that would emerge in later modules. Interestingly, some players eventually developed significant interest in Sumata – one player of a female PC wanted to arrange a marriage with him (didn’t go through, though) and another player wrote an epic fiction that depicted him eventually attaining the position of Oracle of Earth.
I came up with the idea of making the module into a follow-up to events in Otosan Uchi and East Hub Village during the twelfth century, events depicted in then-recent fictions in the CCG storyline. I particularly liked the idea of bringing back the East Wind ronin band and showing how they, like everyone else, had become corrupted by life in 1500 Rokugan. Ultimately, though, the East Wind were a side-story to the main task (finding an ancient helm lost during the fall of Otosan Uchi in the mid-twelfth century), connected to it only through the fact that the insane current bearer of the helm was a former member of the band. This tangential connection made the module rather vexing to some parties, who got bogged down investigating the East Wind itself and couldn’t find the clues leading to the helm.
Since the module featured the East Wind it was set, by default, in the Eastern Hub Village around Otosan Uchi, and I threw in a corrupt/incompetent local magistrate in order to leave the PCs without any support from higher authority with their quest. This inadvertently created a continuity-error with the earlier module Write of Justice – it had also been set in East Hub Village (and had a different local magistrate NPC), but when I was writing this module I mistakenly remembered it as taking place in North Hub Village instead. Later, when I realize the error, I went back and revised Write of Justice to actually be set in North Hub Village.
The other sub-plot in this module was the presence of the “Spider’s Fangs,” a secret group of Shosuro Shinobi answering directly to Shosuro Hido (“the Spider”) and thus independent of the Scorpion Clan’s normal chain of command. This allowed me to depict conflicts with “ninja” without creating an inherent conflict of interest for Scorpion PCs, as well as dropping hints to those same Scorpion that something might be amiss within their own clan (since they could potentially recognize the Fangs’ fighting style as that of the Shosuro Shinobi). However, in retrospect the module made it too hard for the PCs to realize that the Fangs were surveilling them – as a result, the climactic confrontation with them seemed too much “out of left field” to most PCs.
The module featured a two-stage climax – first the PCs fight the Tainted Crab berserker who is wearing the helm, then they fight the Fangs (who want to retrieve the helm for the Spider). This was interesting from a dramatic standpoint, but resulted in the module being somewhat more dangerous than I initially expected, with some PC casualties in smaller 4-player/5-player tables. (I later put a warning on the website, recommending 6-player tables only.) However, the most memorable aspect of the combat was in the first stage where I built in the possibility for the Tainted berserker to literally rip off an opponent’s arm if he inflicted enough damage with one hit. Like the earlier “infected wound” idea, this was a deliberate attempt to introduce long-term consequences for combat – and in the process, create new storylines and role-playing challenges for the PCs. Although I didn’t think about it when I wrote the idea, this particular long-term injury was specifically devastating to Mirumoto and Tsuruchi characters (both of whose fighting abilities were specifically dependent on having two working arms. Once this became apparent, I didn’t have a problem with it, since it would force those players to assess their characters as something more than combat stats. (Amusingly but also insultingly, some players accused me of inserting this element into the module specifically to “punish” Mirumoto players for their over-powered School. On the other hand, a cool outcome from this was a Mirumoto player who spent a year of effort and wrote a lengthy fiction to justify re-creating his non-functional Technique by way of Ise Zumi martial arts, substituting unarmed maneuvers with his legs for the defensive moves he could no longer perform with his missing arm.)